The Dragon system was built to support military commanders to make good strategic decision by providing information of the battlefield in real time with an interactive, easy to understand visualization. The battlefield is represented by a 3D map where troops information is represented on top of it. Each troop is represented at the last known position with multiple additional information such as current speed, heading, or current damage condition. Infantry is represented as red and blue boxes, color encoding enemies or allies respectively. Bigger unit such as tanks, planes or ship are directly represented by a realistic 3D model.

Using a raycast emerging from the wand, units can be selected, this lead to a pop-up window appearing to give all the detailed information of the selected unit. Moreover, units can be grabbed after being selected to be moved around the battlefield which help military commanders to plan their strategy by viewing the potential result directly in context.